(Luca Castelli Aleardi, Gaspard Denis and
Eric Fusy)
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| Spherical Layout computation (spherical drawing of the dog mesh) | 3D Euclidean spring embedder (force-directed layout of the dog mesh) |
java -jar SphericalLayoutComputation.jar dog_ISP.OFF
Spherical Layout Computation (Ecole Polytechnique, 2017)
Reading a mesh from file in OFF format (shared vertex representation): data_InitialLayouts/dog_ISP.off
Reading vertices...done 1480 vertices
Reading face degrees...done 2956 faces
Mesh loaded from OFF format (0.258170796 seconds)
Building a (pointer based) halfedge representation of a surface mesh...done (0.014498226 seconds)
Checking Polyhedron...ok
Closed mesh: no boundaries
The mesh is pure triangle
n: 1480 e: 4434 f: 2956 b:0 genus: 0
Checking Polyhedron...ok
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Selected (spherical) layout: Alexa
0 72.42 0.873 0.902 false
10 60.345 0.851 0.914 false
20 56.265 0.847 0.923 false
30 53.894 0.855 0.929 false
40 52.364 0.858 0.93 false
50 51.329 0.859 0.93 false
60 50.601 0.859 0.93 false
70 50.063 0.858 0.928 false
80 49.656 0.857 0.927 false
90 49.344 0.856 0.926 false
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