STREAM is a Computer Graphics group, tackling geometric modeling and computer animation problems. Our main focus is the extraction and representation of structure contained in static or in dynamic 3D contents. Understanding and modeling structure enables us to process contents in a unified way, were they captured data, simulation results, or rough user input such as sketches. The identified structures and correspondences can be used for meaningful content visualization, manipulation and editing, for fast design of structurally-similar contents, for data completion and replication of details, as well as for shape and motion transfer with automatic adaptation to a new context. Our research benefits from the variety of technical backgrounds of team members, which range from expressive shape design and animation to geometry processing and computational geometry.

Keywords Visual & Geometric Computing: Geometric Modeling and Processing, Computer Animation, Scientific Visualization

The STREAM team is part of the LIX (Laboratoire d’Informatique de l’Ecole Polytechnique), CNRS UMR 7161

Main ongoing industrial chairs and grants involving STREAM

ERC Research Grant EXPROTEA to explore relations in structured data with functional maps.
Grant holder: Maks Ovsjanikov
Chair with Google to develop academic and research projects in IA & Visual Computing.
Chair holder: Marie-Paule Cani
Contribution to a chair with Uber to develop research projects related to visual simulation of flying taxis.
Contact in the team: Marie-Paule Cani
Contribution to a chair with Ubisoft to develop academic and research projects related to video games.
Contact in the team: Damien Rohmer

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