// ------------------------------------------------------------------------ // This program is complementary material for the book: // // Frank Nielsen // // Visual Computing: Geometry, Graphics, and Vision // // ISBN: 1-58450-427-7 // // Charles River Media, Inc. // // // All programs are available at http://www.charlesriver.com/visualcomputing/ // // You may use this program for ACADEMIC and PERSONAL purposes ONLY. // // // The use of this program in a commercial product requires EXPLICITLY // written permission from the author. The author is NOT responsible or // liable for damage or loss that may be caused by the use of this program. // // Copyright (c) 2005. Frank Nielsen. All rights reserved. // ------------------------------------------------------------------------ // ------------------------------------------------------------------------ // File: ransac.cpp // // Description: A purely combinatorial implementation of RANSAC // ------------------------------------------------------------------------ #include "stdafx.h" #include using namespace std; inline double drand() { return (double)rand()/(double)RAND_MAX; } int _tmain(int argc, _TCHAR* argv[]) { double failure=0.05; double alpha=0.5; int i,n=1000; int r1,r2; double k,maxround; bool *feature,success; cout<<"Visual Computing: Geometry, Graphics, and Vision (ISBN:1-58450-427-7)"<0.5) feature[i]=true; else feature[i]=false; maxround=log(failure)/log(1-alpha*alpha); std::cout<<"Simulation of RANSAC"<