// ------------------------------------------------------------------------ // This program is complementary material for the book: // // Frank Nielsen // // Visual Computing: Geometry, Graphics, and Vision // // ISBN: 1-58450-427-7 // // Charles River Media, Inc. // // // All programs are available at http://www.charlesriver.com/visualcomputing/ // // You may use this program for ACADEMIC and PERSONAL purposes ONLY. // // // The use of this program in a commercial product requires EXPLICITLY // written permission from the author. The author is NOT responsible or // liable for damage or loss that may be caused by the use of this program. // // Copyright (c) 2005. Frank Nielsen. All rights reserved. // ------------------------------------------------------------------------ // ------------------------------------------------------------------------ // File: hashing-stl.cpp // // Description: 1D hashing using C++ STL // ------------------------------------------------------------------------ #include "stdafx.h" #include #include using namespace std; hash_map room; void main(void) { cout<<"Visual Computing: Geometry, Graphics, and Vision (ISBN:1-58450-427-7)"<