Johan Thapper From Mean Payoff Games to Arithmetic Circuit Evaluation The computational complexity of deciding the winner in a Mean Payoff Game (MPG) has been open for over 30 year. Recently, this problem has been linked to a constraint satisfaction problem called the max-atoms problem. We will review a reduction by Schewe from MPG, essentially via the max-atoms problem, to linear programming in the real unit-cost model. We also make the observation that in order to solve MPG, one additionally needs to solve the problem of deciding whether an arithmetic circuit evaluates to a non-negative number.