#include void main() { double x, y, resx, resy, res; // x in [1,2] // y in [0.1,0.2] resx = y/x; resx = 1.0/(sqrt(1.0+resx*resx)); resy = x/y; resy = 1.0/(sqrt(resy*resy+1.0)); res = resx*resx+resy*resy; }