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curriculum [2019/09/17 10:11]
cani [Transvere courses and projects (September to March)]
curriculum [2020/08/08 14:40]
scornet [Scientific courses, period 1 (October - December)]
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   Computer graphics tackles the creation of 3D contents, from object prototypes to animated scenes. This course will focus on the interactions between Computer Graphics and Artificial Intelligence,​ which recently lead to a number of advances. In particular, we will cover "​Creative AI", ie. how interactive content creation can be enhanced using smart graphical models embedding knowledge, as well as the  combination of 3D Graphics, AI and learning for the animation of virtual, autonomous creatures. ​   Computer graphics tackles the creation of 3D contents, from object prototypes to animated scenes. This course will focus on the interactions between Computer Graphics and Artificial Intelligence,​ which recently lead to a number of advances. In particular, we will cover "​Creative AI", ie. how interactive content creation can be enhanced using smart graphical models embedding knowledge, as well as the  combination of 3D Graphics, AI and learning for the animation of virtual, autonomous creatures. ​
        
-**INF634 - Computer Vision ​ (24h, 2 ECTS), ​Renaud Keriven ​(EP & Bentley systems)** (contact: ​Renaud.Keriven@bentley.com)+**INF634 - Computer Vision ​ (24h, 2 ECTS), ​Vicky Kalogeiton ​(EP)** (contact: ​vicky.kalogeiton@gmail.com)
   Being able to understand and reconstruct the world around us is essential for intelligent systems and robots. This course will detail computer vision techniques based on projective geometry - enabling to reconstructing a 3D world from pairs of images, introduce 3D reconstruction of shapes and motions from multiple cameras, and present new advances on object recognition in images and videos based on machine learning techniques.   Being able to understand and reconstruct the world around us is essential for intelligent systems and robots. This course will detail computer vision techniques based on projective geometry - enabling to reconstructing a 3D world from pairs of images, introduce 3D reconstruction of shapes and motions from multiple cameras, and present new advances on object recognition in images and videos based on machine learning techniques.
  
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   Soft robotics is a promising novel field, bringing more robustness in robots design and for all tasks involving close interactions with humans, from help to disable people to medical robot. This course will give an introduction to recent advances in soft robotics, including topological optimization for additive fabrication,​ modeling and control techniques for robots, and will present recent applications in medicine, industry and art.   Soft robotics is a promising novel field, bringing more robustness in robots design and for all tasks involving close interactions with humans, from help to disable people to medical robot. This course will give an introduction to recent advances in soft robotics, including topological optimization for additive fabrication,​ modeling and control techniques for robots, and will present recent applications in medicine, industry and art.
  
-**INF644 - Immersion and interaction with virtual worlds ​ (24h, 2 ECTS), Anatole Lecuyer (Inria), Fernando Argelaguet Sanz (Inria), Maud Marchal (INSA Rennes), Guillaume Moreau (Centrale Nantes), Jean-Marie Normand (Centrale Nantes), Fabien Lotte (Inria)** (contact: Anatole.Lecuyer@inria.fr)+**INF644 - Virtual/​Augmented Reality & 3D Interactions ​ (24h, 2 ECTS), Anatole Lecuyer (Inria), Fernando Argelaguet Sanz (Inria), Maud Marchal (INSA Rennes), Guillaume Moreau (Centrale Nantes), Jean-Marie Normand (Centrale Nantes), Fabien Lotte (Inria)** (contact: Anatole.Lecuyer@inria.fr)
   Reconstructing our world or generating virtual ones would be useless without novel ways to navigate and interact with them. This course will present virtual reality systems and the associated methods for navigation and interaction,​ from multi-modal interaction merging visual immersion, sound and haptics systems to brain-computer interfaces.   Reconstructing our world or generating virtual ones would be useless without novel ways to navigate and interact with them. This course will present virtual reality systems and the associated methods for navigation and interaction,​ from multi-modal interaction merging visual immersion, sound and haptics systems to brain-computer interfaces.
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 All courses are 36h and will represent 4 ECTS.  All courses are 36h and will represent 4 ECTS. 
  
-  * MAP538: Refresher in statistics (one weekat the beginning of the year; Alain Durmus, CMLA+  * MAP538: Refresher in statistics (few daysin September; Alain Durmus ​<​alain.durmus@cmla.ens-cachan.fr>​
-  * INF538: Refresher in Computer science (one weekor during the first week of the first period, to be confirmed)+  * INF538: Refresher in Computer science (few daysin September; christophe lino <​christophe.lino@telecom-paris.fr>​)
  
  
curriculum.txt · Last modified: 2023/06/22 18:41 by scornet